 
 
All prices should be in pounds, shillings and pence (12 pence = 1 shilling; 20 shillings = 1 pound; 21 shillings = 1 guinea).
In setting prices for things, remember that many things and services were much cheaper then, some were much dearer and some were unavailable.
The GM should consider whether a player's expenditure during an adventure is sufficient to alter his Readies level either permanently or temporarily. For example, buying something at 1 level below Readies may reduce Readies by 1 point for one adventure.
| 10 | National treasures, palaces. | 
| 9 | Art gallery of good paintings, good country estate. | 
| 8 | Old Master, racing stables. | 
| 7 | Race horses. | 
| 6 | Exceptional jewels (PC limit). | 
| 5 | Expensive car, stocked stables. | 
| 4 | Reasonable car, salary for superior gentleman's gentleman. | 
| 3 | Ordinary gentleman's gentleman, Italian/French tailored suits. | 
| 2 | Good jewels or a simple diamond ring, housemaid, expensive suit. | 
| 1 | Dinner out for several friends at a good restaurant, good suit, six bottles of the best champagne. | 
| 0 | 1st class travel for a long journey, six bottles of good champagne. | 
| -1 | Lavish dinner for two at a good restaurant. | 
| -2 | Two hand-made shirts or a good new hat. | 
| -3 | Round for 6 pals at the club bar, tickets for two at the Opera. | 
| -4 | Dinner for two at the Lyon's Corner House | 
| -5 | 2nd class travel | 
| -6 | Theatre tickets for two at the "Variety". | 
| -7 | Telegram. | 
| -8 | 3rd class travel. | 
| -9 | One drink at the club bar. | 
| -10 | Newspaper. | 
See also The Readies table for basic character affluence levels and Starting cash for how much a chap might have in his wallet at the start of a game.
The Drones front page | Character generation | Combat | Sample scenarios
Copyright Ian Crowther, Sheila Thomas, Victoria Uren 1995-1996