Ice Age


An Upper Paleolithic Role Playing Campaign, GMed by Scott David Gray.

          I hope to run a small pen-and-paper roleplaying game, set in the upper paleolithic era. We are using the GRAPE rules.
          That said, don't bother about reading/learning/buying any rules. It's the GM's responsibility to know and enforce rules when s/he feels like -- players just need to know the genre and their own characters' personalities.


          The land where the game takes place is called "Etzu." Etzu is a large land mass and glacier with high mountains and powerful rivers, populated by mammoth, caribou, salmon, halibut, rabbits, wild dogs, etc. There are several semi-nomadic tribes in the area.
          An artic sea exists North of Etzu, another sea is on the South, to the West a great land mass continues, and to the East the land narrows and becomes somewhat less hospitable.
          There are many sturdy bushes and evergreen trees. Vegetation grows quickly in the spring; grasslands, flowers, roots, berries, diciduous trees, oats. The spring thaw brings muddy marshes.
          Summer temperatures regularly reach as high as 70 degrees farenheit, and average about 55 degrees farenheit. Winter temperatures regularly reach as low as -15 farenheit, and average about 0 degrees farenheit.
          The four largest tribes, with about 180-220 members each, are named for the hot springs which they inhabit -- Spit, The Vole's Touch, Halitosis, and Mud -- where the vegetation is lush year round.
          In addittion to the four hot springs, there are also two active volcanos -- Red Eye (estimated one eruption per 5-15 years), and Steam (estimated one eruption per 20-50 years and periodic venting of steam every few years).

          The characters are from one of the many smaller tribes, the Mali. The Mali tribe has about 90 members -- it was founded 6 generations back by members of the Spit tribe.
          Members of the Spit tribe preferred a sedentary life, and spent only a few hours a week cultivating and thresshing grains, and keeping up their semi-permanent lodges and huts. The Mali split from the Spit tribe over two main issues -- the Mali preferred to work nine or ten hours per week in order to bring in meat fish and a wider variety of foods, and preferred to engage in more active trade with other tribes.
          Since splitting from the Spit tribe, many of the Mali have become skilled artisans of obsidian jewelry which they trade with other tribes. The Mali have become an avunclular society wherein fathers have less to do with providing their own children than they have to do with providing for their sisters' children. If a family has multiple sons, the second son is expected to leave the tribe to join another tribe. By the same token, some males from other tribes marry Mali women after having been formally accepted into the tribe.



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For more information, please contact Scott David Gray.