Name: Zayed Khaldi, Race Human (Human bonus attribute: Charisma) Strength 14 (5) 14 +2 Dexterity 14 (5) 14 +2 (+1 at lvl 4) Constitution 14 (5) 14 +2 Intelligence 8 (-2) 8 -1 Wisdom 12 (2) 12 +1 Charisma 14 (5) +2 = 16 +3 (+1 at lvl 8, 12 16 and 20) Favored Class: sorcerer (+1 hit point each opportunity) Plan (in order): Barbarian 1, Sorcerer 6, Eldritch Knight 10, Sorcerer 3 Skills: Barbarian: Acrobatics, Handle Animal, Intimidate, Survival, Sorcerer and Eldritch Knight: Acrobatics, Intimidate Hit points: 17 for the barbarian level 1, 7 for the first two sorcerer levels, 8 for sorcerer levels beyond the first two. 9 per eldritch knight level Nationality: Qadiran, Alignment: True Neutral, Languages: Common, Qadiran Traits: Focused Mind (Magic) +2 Trait bonus on Concentration checks, Eastern Mysteries (Qadira) 1x/day +2 to the DC of one spell lvl 1 lvl 2 lvl 3 lvl 4 lvl 5 lvl 6 BAB +1 +1 +2 +2 +3 +3 Fort +2 +2 +2 +3 +3 +3 Ref 0 0 0 +1 +1 +1 Will 0 +2 +3 +3 +4 +4 HP 17 24 31 39 47 55 lvl 7 lvl 8 lvl 9 lvl 10 lvl 11 lvl 12 BAB +4 +5 +6/1 +7/2 +8/3 +9/4 Fort +4 +5 +5 +6 +6 +7 Ref +2 +2 +3 +3 +3 +4 Will +5 +5 +6 +6 +6 +7 HP 63 72 81 90 99 108 Levels 13-18 lvl 13 lvl 14 lvl 15 lvl 16 lvl 17 lvl 18 BAB +10/+5 +11/6/1 +12/7/2 +13/8/3 +14/9/4 +14/9/4 Fort +7 +8 +8 +9 +9 +9 Ref +4 +4 +5 +5 +5 +5 Will +7 +7 +8 +8 +8 +8 HP 117 126 135 144 153 161 lvl 19 lvl 20 BAB +15/10/5 +15/10/5 Fort +9 +10 Ref +5 +6 Will +9 +9 HP 169 177 Feats / abilities with level: 1 Barbarian 1: Level 1 Feat: Toughness Human Bonus Feat: Nimble Moves Fast Movement Rage (6 rounds per day) 2 Sorcerer 1: Bloodline (Abyssal) Bloodline Power (Claws, 6 rounds per day) Eschew Materials Bloodline Arcana (Summoned Creatures get 1 DR) Effective Caster Level 1 (4) Cantrip Known: Detect Magic Cantrip Known: Light Cantrip Known: Message Cantrip Known: Read Magic 1st Circle Known: Mage Armor 1st Circle Known: Ray of Enfeeblement 3 Sorcerer 2: Level 3 Feat: Power Attack Effective Caster Level 2 (5) Cantrip Known: Prestidigitation 4 Sorcerer 3: Effective Caster Level 3 (6) Bonus Spell: (1st) Cause Fear Bloodline Power (Resist 5 electricity, +2 save vs poison) 1st Circle Known: Shield 5 Sorcerer 4: Bloodline Arcana (Summoned Creatures get 2 DR) Effective Caster Level 4 (7, 4) 1st Circle Trade: Cantrip Known: Touch of Fatigue 2nd Circle Known: Scorching Ray 6 Sorcerer 5: Level 6 Feat: Acrobatic Steps Effective Caster Level 5 (7,5) Bloodline Power (Claws now considered magic weapons) Bonus Spell: (2nd) Bull's Strength 1st Circle Known: Enlarge Person 2nd Circle Known: Spider Climb 7 Sorcerer 6: Bloodline Arcana (Summoned Creatures get 3 DR) Effective Caster Level 6 (7,6,4) 2nd Circle Trade: Cantrip Known: Detect Poison 3rd Circle Known: Haste 8 Eldritch Kight 1: Eldritch Kight Fighter Feat: Arcane Strike Diverse Training 9 Eldritch Knight 2: Level 9 Feat: Combat Reflexes Effective Caster Level 7 (7,7,5) 1st Circle Known: Expeditious Retreat 2nd Circle Known: Flaming Sphere 3rd Circle Known: Vampiric Touch 10 Eldritch Knight 3: Effective Caster Level 8 (7,7,6,3) 3rd Circle Trade: Cantrip Known: Mage Hand 4th Circle Known: Phantasmal Killer 11 Eldritch Knight 4: Effective Caster Level 9 (7,7,7,4) 2nd Circle Known: Mirror Image 3rd Circle Known: Heroism 4th Circle Known: Curse 12 Eldritch Knight 5: Level 12 Feat: Combat Casting Eldritch Kight Fighter Feat: Lunge Bloodline Power (Claws, 7 rounds per day) Effective Caster Level 10 (7,7,7,6,3) 4th Circle Trade: Cantrip Known: Ghost Sound 5th Circle Known: Baleful Polymorph 13 Eldritch Knight 6: Effective Caster Level 11 (7,7,7,7,4) 3rd Circle Known: Suggestion 4th Circle Known: Ice Storm 5th Circle Known: Fabricate 14 Eldritch Knight 7: Effective Caster Level 12 (7,7,7,7,5,3) 5th Circle Trade: 6th Circle Known: Geas 15 Eldritch Knight 8: Level 15 Feat: Quicken Spell Effective Caster Level 13 (7,7,7,7,6,4) 4th Circle Known: Black Tentacles 5th Circle Known: Cone of Cold 6th Circle Known: Greater Heroism 16 Eldritch Knight 9: Eldritch Knight Fighter Feat: Dodge Effective Caster Level 14 (7,7,7,7,6,5,3) 6th Circle Trade: 7th Circle Known: Giant Form I 17 Eldritch Knight 10: Spell Critical Effective Caster Level 15 (7,7,7,7,6,6,4) 5th Circle Known: Summon Monster V 6th Circle Known: Chain Lightning 7th Circle Known: Mage's Sword 18 Sorcerer 7: Level 18 Feat: Wind Stance Bloodline Feat: Empower Spell Bloodline Power (Claws, damage stepped up to 1d6) Bonus Spell: (3rd) Rage Effective Caster Level 16 (7,7,7,7,6,6,5,3) 7th Circle Trade: 8th Circle Known: Iron Body 19 Sorcerer 8: Bloodline Arcana (Summoned Creatures get 4 DR) Effective Caster Level 17 (7,7,7,7,6,6,6,4) 6th Circle Known: Disintegrate 7th Circle Known: Mage's Magnificent Mansion 8th Circle Known: Polymorph Any Object 20 Sorcerer 9: Bloodline Power (Claws, 8 rounds per day) Bloodline Power (Resist 10 electricity, +4 save vs poison) Bloodline Power (+2 inherent bonus to strength) Effective Caster Level 18 (7,7,7,7,7,6,6,5,3) Bonus Spell: (4th) Stoneskin 8th Circle Trade: 9th Circle Known: Meteor Swarm