Character Name: Sir Vicente Maria Sanz de la Vina y Moreno Player Name: Scott David Gray Pathfinder #: 14034-2 Nation: Taldor Race: Human Appearance: Gender: Male, Eyes: Blue, Hair: Blond, Complexion: Light Height: 6' 1", Weight: 176, Age: 32 Favored Class: Cavalier (extra skill point each level) Starting Attributes: Strength 15, Dexterity 13, Constitution 12, Intelligence 14, Wisdom 10, Charisma 13 Human bonus attribute: +2 Strength (17 total) Languages: Common, Elf, Taldoran Occupation: Speechwriter Ethic: Deity: Abadar (civilization) Alignment: Lawful Good History: Traits: Armor Expert (Combat) -- Reduce armor check penalty by 1 Child of the Temple (Faith) -- +1 trait bonus on Knowledge Nobility and Knowledge Religion checks, Knowledge Nobility is a class skill. Class: Levels 1,3,6,7,11,12 Cavalier. Levels 2,4,5,8,9,10 Fighter. Skills: Extra Skills: 1 Heal and Perform Oratory, 3 Knowledge Local and Sense Motive, 6 Knowledge History and Knowledge Local and Knowledge Religion, 7 Bluff and Knowledge Engineering and Knowledge Local, 11 Bluff and Knowledge Dungeoneering and Linguistics (Halfling), 12 Intimidate and Linguistics (Gnome) and Survival Skills in cavalier levels until character level 5: Diplomacy, Handle Animal, Knowledge Local, Knowledge Nobility, Perception, Ride Skills in fighter levels until character level 5: Diplomacy, Handle Animal, Knowledge Nobility, Perception, Ride Skills in cavalier levels after character level 5: Diplomacy, Knowledge Local, Knowledge Nobility, Perception, Ride Skills in fighter levels after character level 5: Diplomacy, Knowledge Local, Knowledge Nobility, Perception, Ride Feats and abilities: Level 1, Cavalier 1: Feat 1 Toughness, Human Bonus Feat Power Attack, Cavalier Tactician Feat Precise Strike, Challenge, Mount (horse), Order (shield), Tactician 3 rounds, (+1 Heal) Level 2, Fighter 1: Fighter Fighter Feat Improved Overrun, Phalanx Soldier Level 3, Cavalier 2: Feat 3 Charge Through, (Tactician 4 rounds, Resolute 1 point in heavy armor) Level 4, Fighter 2: Fighter Fighter Feat Furious Focus, 18 Strength, (Stand Firm) Level 5, Fighter 3: Feat 5 Blind Fight, (Phalanx Fighting) Level 6, Cavalier 3: Cavalier's Charge Level 7, Cavalier 4: Feat 7 Horse Master, Cavalier Replacement Feat Skill Focus (Handle Animal), Challenge 2x / day bonus +2, (+2 Heal), (Tactician 5 rounds, +2 Challenge) Level 8, Fighter 4: Fighter Fighter Feat Great Overrun, 19 Strength Level 9, Fighter 5: Feat 9 Mounted Combat, Ready Pike Level 10, Fighter 6: Fighter Fighter Feat Lunge, (Stand Firm +2) Level 11, Cavalier 5: Feat 11 Ride-by Attack, Banner Level 12, Cavalier 6: Cavalier Fighter Feat Improved Blind Fight, 20 Strength, (Resolute 2), (+3 heal) Hit Points: 1 = 14, 2 = 21, 3 = 28, 4 = 36, 5 = 44, 6 = 52, 7 = 60, 8 = 68, 9 = 76, 10 = 84, 11 = 92, 12 = 100 Attacks: 1-5 = 1, 6-10 = 2, 11+ = 3 Fort/Ref/Will: 1 = 2/0/0, 2= 4/0/0, 3 = 5/0/0 5, 4 = 6/0/0, 5 = 6/1/1, 6 = 6/2/2, 7 = 7/2/2, 8-9 = 8/2/2, 10-11 = 9/3/3, 12 = 10/4/4 Starting Equipment: Willow, the horse (0) Bit and Bridle (2) Riding Saddle (10) Saddlebags (4) Bedroll (0.1) Winter Blanket (0.5) Horse Feed (0.25) 5 days trail rations (2.5) Waterskin (1) Traveler's Outfit (1) Courtier's Outfit (30) Gold brooch worth 35gp (35) Gold Ring worth 16gp (16) Signal Whistle (0.8) belt pouch (1) 2 gp, 3 sp, 3 cp Backpack (2) Soap (0.5) whetstone (0.02) 2 sunrods (4) Studded Leather Armor (25) Halberd (10) Dagger (2) Willow: Str 16 Dex 14 Con 17 Int 2 Wis 13 Cha 7 Hit Dice: 2 Hit Points: 19 Speed: 50' Fort: 6 Ref: 5 Will: 1 Bab: +1 CMB: +5 CMD: +17(21) Link, Share Spells Low Light Vision, Scent Bonus Feat: Light Armor Proficiency Attacks: Bite, Hoof/Hoof +4, +4/+4 (d4+3, d6+3/d6+3) Skills: Acrobatics, Perception Tricks: Attack, Come, Down, Guard, Perform, Stay, Work Feats: Endurance, Run Level 3: +1HD, +7 hp, +1 BAB, +1 Will, Skill: Swim, Feat: Power Attack Level 6: Natural Armor: +2, Str/Dex +1, Evasion, Trick: Defend Level 7: +3HD, +25 hp, +2 BAB, +2 Fort, +2 Ref, +1 Will, Natural Armor: +2, Str/Dex +1, +1 Con, Skills: Escape Artist, Stealth, Survival Feat: Improved Overrun Trick: Track Major item purchase plan: Full Plate (1500) *Upgrade Full Plate MasterWork (150) *Upgrade Full Plate +1 (1000) Barding Chain Shirt (400) *Upgrade Halberd MasterWork (300) *Upgrade Halberd +1 (1700) Heavy Shield +1 (1020, but not until level 5) Cloak Resistance +1 (1000, but not until 9 TPA) Amulet Natural Armor +1 (2000, but not until 13 TPA) Handy Haversack (2000, but not until 13 TPA) *Upgrade Full Plate +2 (3000, but not until 22 TPA) *Upgrade Heavy Shield +2 (3000, but not until 18 TPA) Hat of Disguise (1800, but not until 13 TPA) Belt Giant Strength +2 (4000, but not until 18 TPA) *Upgrade Cloak Resistance +2 (3000, but not until 18 TPA) *Upgrade Halberd to frost Weapon (6000, but not until 27 TPA) *Upgrade Full Plate +3 (5000, but not until 27 TPA) *Upgrade Amulet Natural Armor +2 (6000, but not until 22 TPA) *Upgrade Heavy Shield +3 (5000, but not until 27 TPA) *Upgrade Cloak Resistance +3 (5000, but not until 27 TPA) *Upgrade Belt Giant Strength +4 (12000, but not until 31 TPA) *Upgrade Cloak Resistance +4 (7000, but not until 31 TPA) *Upgrade Full Plate +4 (7000, but not until 36 TPA) *Upgrade Heavy Shield +4 (7000, but not until 31 TPA) *Upgrade Full Plate +5 (9000, but not until 40 TPA) *Upgrade Amulet Natural Armor +3 (10000, but not until 36 TPA) *Upgrade Heavy Shield +5 (9000, but not until 40 TPA) *Upgrade Amulet Natural Armor +4 (14000, but not until 45 TPA) *Upgrade Belt Giant Strength +6 (20000, but not until 45 TPA) *Upgrade Cloak Resistance +5 (19000, but not until 45 TPA) *Upgrade Amulet Natural Armor +5 (18000, but not until 49 TPA)